You can define your own type by creating a struct
.
They are useful for grouping together related data.
Structs can be declared outside of a contract and imported in another contract.
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.26;
contract Todos {
struct Todo {
string text;
bool completed;
}
// An array of 'Todo' structs
Todo[] public todos;
function create(string calldata _text) public {
// 3 ways to initialize a struct
// - calling it like a function
todos.push(Todo(_text, false));
// key value mapping
todos.push(Todo({text: _text, completed: false}));
// initialize an empty struct and then update it
Todo memory todo;
todo.text = _text;
// todo.completed initialized to false
todos.push(todo);
}
// Solidity automatically created a getter for 'todos' so
// you don't actually need this function.
function get(uint256 _index)
public
view
returns (string memory text, bool completed)
{
Todo storage todo = todos[_index];
return (todo.text, todo.completed);
}
// update text
function updateText(uint256 _index, string calldata _text) public {
Todo storage todo = todos[_index];
todo.text = _text;
}
// update completed
function toggleCompleted(uint256 _index) public {
Todo storage todo = todos[_index];
todo.completed = !todo.completed;
}
}
File that the struct is declared in.
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.26;
// This is saved 'StructDeclaration.sol'
struct Todo {
string text;
bool completed;
}
File that imports the struct above.
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.26;
import "./StructDeclaration.sol";
contract Todos {
// An array of 'Todo' structs
Todo[] public todos;
}